Syntax
Symbols
| Symbol | Meaning |
|---|---|
¤ | declare |
§ | function |
λ | lambda |
» | |
⟦ ⟧ | block |
? / ¿ | if / else |
@ | while |
# | for |
⇶ | foreach |
^ | return |
↤ | yield |
‼ ⁇ ⌦ | try/catch/finally |
⊕ | import |
⊘ ↻ | break/continue |
☑ ☐ ∅ | true/false/null |
‡ ⋔ ⇢ † | class machinery |
⚡ ⏸ | async/await |
Variables
yl
¤ x = 5
¤ name = "Alice"
¤ nums = [1, 2, 3]
¤ person = ⟪"name": "Alice"⟫With types: ¤ x :int = 5.
Conditionals
yl
? x > 5 ⟦
» "big"
⟧ ¿ ⟦
» "small"
⟧Loops
yl
@ i < 10 ⟦ i = i + 1 ⟧
# i = 0 .. 10 ⟦ » i ⟧
⇶ x = [1, 2, 3] ⟦ » x ⟧Functions and closures
yl
§ add(a, b) ⟦ ^ a + b ⟧
¤ double = λ (x) ⟦ ^ x * 2 ⟧Classes
yl
‡ Dog ⟦
⋔ init(name) ⟦ this.name = name ⟧
⋔ sound() ⟦ ^ "Woof!" ⟧
⟧
¤ rex = ⇢ Dog("Rex")Generators / Async
yl
§ evens(n) ⟦ # i = 0 .. n ⟦ ? even(i) ⟦ ↤ i ⟧ ⟧ ⟧
⚡ § slow(x) ⟦ ^ x * 2 ⟧
¤ t = slow(21)
» ⏸ tError handling
yl
‼ ⟦ ¤ r = 10 / 0 ⟧ ⁇ e ⟦ » e ⟧ ⌦ ⟦ » "done" ⟧